I'm just coming to the end of my last run through and discovering a few odds and ends I mistakenly believed I'd taken care of: hence the delay to publish.
For those ladies, or women (I'm never quite sure if the former is considered sexist) who valiantly took up a male character because I'd (foolishly) only commissioned one I give you: Kate Guscott, Elizabeth Merriweather and, for those of you who can't get their mind off squid-man; Bartholomew Caxton.
These ladies will appear in the character template section while Squid-man will be a part of the artwork in the sample adventure section.
For those ladies, or women (I'm never quite sure if the former is considered sexist) who valiantly took up a male character because I'd (foolishly) only commissioned one I give you: Kate Guscott, Elizabeth Merriweather and, for those of you who can't get their mind off squid-man; Bartholomew Caxton.
These ladies will appear in the character template section while Squid-man will be a part of the artwork in the sample adventure section.
Once again thanks to Vin who can see pictures so much better than my imagination can come up with.
I've also seen a copyright lawyer, registered my book with the Canadian copyright people and most excitingly, for me at least, acquired my very own isbn 978-0-9877822-0-5 which I used to generate my own barcode. What a handsome little devil it is.
Other than that I've collected quotes for an initial print run of 50 books (be in quick!), inserted the last few images into the text and lastly, but not leastly, tweaked a rule or two after the experiences of playing with you guys at the conventions and reports I've received back from play-testers. Thanks to all you guys.
I've also seen a copyright lawyer, registered my book with the Canadian copyright people and most excitingly, for me at least, acquired my very own isbn 978-0-9877822-0-5 which I used to generate my own barcode. What a handsome little devil it is.
Other than that I've collected quotes for an initial print run of 50 books (be in quick!), inserted the last few images into the text and lastly, but not leastly, tweaked a rule or two after the experiences of playing with you guys at the conventions and reports I've received back from play-testers. Thanks to all you guys.
With all of that in mind, my last couple of tasks are to edit and insert the sample adventure A Victorian Prometheus which conventioneers will be familiar with (although there are a couple of new twists and some extra depth in there) and to generate an index.
I'm not giving myself a deadline but I feel like it's very close to going to the printers. I just have to remember (and flatter myself that what I'm producing qualifies)...
Art is never finished, only abandoned.
Leonardo da Vinci